Blueprint editing tools. Use the mouse buttons to move and zoom the previews, and right-click to copy/save.
This was made before the editor and was the first blueprint "editor"/tools. This will likely be removed in the future as the tools are being replaced by the editor.
Input Blueprint
Options
Use the editor for better cropping.
Margins: For example, to remove the hull from a full ship blueprint: Set the margins to 1 and the mode to "delete".
Top:
Right:
Bottom:
Left:
Mode:
Use the editor for better flipping.
Direction:
Use the editor for better rotating.
Angle: °
Notes
It removes any extra width and height (margins) from the blueprint.
Use the editor for better replacing.
Items to find:
Separate items with commas. See Item List. Categories: Air, Block, Buildable, Non-Buildable, Machine, 1x1 Machine, Big Machine, Hull Mounted
Replace with: (empty = delete)
Notes
When replacing "air", it does not take machine size into account. For example, it may place blocks behind a fabricator.
This provides a blueprint with commands grouped by item type. As a result, the RCD processes all build commands for each item type in a row, which helps with feeding the RCD with items.
By default, it puts blocks and starters at the beginning, boxes last, and others by ID (ascending). You can change it using the inputs below.
Custom order (first):
Custom order (last):
Separate items with commas. See Item List. Categories: Air, Block, Buildable, Non-Buildable, Machine, 1x1 Machine, Big Machine, Hull Mounted